Thursday, June 10, 2010

Why You Should Be Happy Your iPad Lacks Flash

No Flash for iPhone, that's no news.

Apple is pointing fingers at Adobe, Adobe plays cute at Apple; and it all looks like parents divorcing and the kids are those who gets screwed in the end.

But we are not screwed. Far from it! Let us all embrace the situation, we were all saved and I will explain why.

Apple claims that Adobe is the number one reason for instability in Mac OSX. They don't want to bring this annoyance over to iPhone and iPad users, so they ban any Flash software or Flash-supported app.

I'm quite happy about this actually. Since the early 2000s, Flash has gained such great popularity, spawning a gazillion and one mediocre games. Stick figure animations, and horrible horrible user interfaces.

Now imagine you had this crap on your App Store, and as a developer, you had to compete with these new apps. Forget 50,000 apps iTunes, how about 1,000,000 overnight?

Clearly Flash could be stabilized. But iPhone has been out for over 3 years, I hardly believe that just now somebody thought it would be nice to have it ported. There's a hidden reason behind it. So, embrace the moment while you can!

Last point, new software such as Titanium, Unity, TorqueEngine and Smoke Screen can all generate iOS apps; so where does that put us? I truly believe that Apple won't go after these and ban them one by one like mosquitos. These apps were written anew, with lots of lessons learned from other people's mistakes. They will be reviewed just like any other Objective-C software and in democratic and unbiased world.

1 comments:

Shai said...

I totally disagree with you and even mad on you for thinking like that.
But to really answer I would probably need a bigger stage than this comment window.
Considering emailing you my angry comment, will you publish it as guest writer post or something ? (I will answer any way, just need to know if to make a big effort to hide my inferior English style)